Really though, the worst games are puzzle fighting games. Pokemon, Yu-Gi-Oh, Tamagotchi. Really any of those games, they're totally messed up.
In each of these areas, the point of the gameplay is simulation, another entity for you to have around and interact with. But its a digital thing, in no way capable of making its own decisions, or having its own personality. So really, it instead became a reflection of yours. More than how they treat their peers, you can tell the true measure of someones personality by how they treated their Tamagotchi.
but even more so then when you play games where you're responsible for keeping your digital companion alive, the games that required you to have your pet compete against a friends pet were the penultimate in childhood exploitation. Virtual dog fighting man, thats what that shit is. AND WE ATE IT UP.
What was your starting Pokemon line-up? Most of you probably know, those of you who don't were probably too busy with a girlfriend or a social or academic career. But those of us who've still got that info printed on our brains know that the whole spiel in the show of raising your Pokemon with love and care, through trust and strategy, was NOT the ideal way to get shit done.
Mercilless grinding, stringent vitamin usage, and exploitation of strengths and weaknesses were the way to get your team in fighting colours. And lets not forget, what happens when a pokemon is hit so hard that it faints? it just lies there. ya know, fainted. Until someone can get it to a pokecenter. BUT WHAT IF THERE IS NO POKECENTER? What do you think happens, in the high-risk ecology of the world of pokemon, to the ones that just pass out for forty five minutes or so? They're lunch.
No comments:
Post a Comment